//==============================================================================
// Hoplite_Anim.txt
//==============================================================================

//==============================================================================
define NorseShield
{
   SetSelector
   {
			set hotspot
			{
				version
				{
					visual Attachments N Shield Bronze
replaceTexture attachments a shields map/attachments a shields map3
				}
			}
		}
	}
}

//==============================================================================

define hammer
{
   set hotspot
   {
      version
      {
         Visual Tool Hammer
      }
   }
}

//==============================================================================

define NorseSword
{
   SetSelector
   {
      set hotspot
      {
         version
         {
         Visual Attachments A Spear Standard
         }
      }
  }
}

//==============================================================================
define Head
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Infantry G Hypaspist Head Standard
                   ReplaceTexture Infantry G Hypaspist Head Standard/Infantry N Hirdman Head Map
         }
      }
   }
}

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
			Visualparticle sfx a blood spurt
         }
      }
   }
}

//==============================================================================
anim Bored
{
	SetSelector
	{
	
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_BoredA
					connect RightHand NorseSword hotspot
					connect LeftForearm NorseShield hotspot
					Connect TopOfHead Head hotspot
				ReplaceTexture Infantry G Hoplite Standard/infantry n vanguard
				}
			}
				}
}


//==============================================================================
anim Idle
{
	SetSelector
	{
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_IdleA
					ReplaceTexture Infantry G Hoplite Standard/infantry n vanguard
					connect RightHand NorseSword hotspot
					connect LeftForearm NorseShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
		
}


//==============================================================================
anim run
{
   SetSelector
   {
     set hotspot
      {
         version
         {
				Visual Infantry N Bondi_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/infantry n vanguard
				connect RightHand NorseSword hotspot
				connect LeftForearm NorseShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		set hotspot
			{
				version
				{
					Visual Infantry N Bondi_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/infantry n vanguard
					connect RightHand NorseSword hotspot
					connect LeftForearm NorseShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
		set hotspot
			{
				version
				{

					Visual Infantry N Bondi_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.49 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/infantry n vanguard
					connect RightHand NorseSword hotspot
					connect LeftForearm NorseShield hotspot
					Connect TopOfHead Head hotspot
				}
				version
				{
					Visual Infantry N Bondi_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.61 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/infantry n vanguard
					connect RightHand NorseSword hotspot
					connect LeftForearm NorseShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}

	}


//==============================================================================
anim Death
{
   SetSelector
   {
     set hotspot
      {
         version
         {
	
				Visual Infantry N Bondi_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.11 false MaleDeath checkVisible 
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/infantry n vanguard
				connect RightHand NorseSword hotspot
                                                        connect TopOfHead blood hotspot
				connect LeftForearm NorseShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}


//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry N Bondi_FlailA
				ReplaceTexture Infantry G Hoplite Standard/infantry n vanguard
				connect RightHand NorseSword hotspot
				connect LeftForearm NorseShield hotspot
				Connect TopOfHead Head hotspot
         }
      }
     
}
      }

//==============================================================================

anim build
{      
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/infantry n vanguard
				connect Righthand Hammer Hotspot
				connect LeftForearm norseshield Hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				connect Smokepoint sword Hotspot
         }
      }
   }      
}

//==============================================================================

anim repair
{      
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/infantry n vanguard
				connect Righthand Hammer Hotspot
				connect LeftForearm norseshield Hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				connect Smokepoint sword Hotspot
         }
      }
   }      
}

//==============================================================================

anim heal
{      
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/infantry n vanguard
				connect Righthand Hammer Hotspot
				connect LeftForearm norseshield Hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				connect Smokepoint sword Hotspot
         }
      }
   }      
}
